Dawn over the lake, sunlight breaking through pines across the water.

Beyonds Studio

SkyhearthTribes

Wake naked in the forest. Lead a tribe that hunts, farms, fights, and divines the stars. First-person survival to strategy game. Top the leaderboard.

01
The first night

You wake with nothing

No tutorial. No quest marker. No crafting menu. You wake naked in the forest, and the forest does not care whether you live.

Lightning strikes a tree somewhere in the valley. Carry that branch back before it dies — because fire does not restart with a click. It needs fuel, it needs shelter from rain, and if it goes out you wait for the next storm.

First-person view across a forest lake, a hooked line held in frame, resource counts in the tribal script at the bottom left.
In engine — the camera never leaves your eyes
02
Progression

The stars are your tech tree

At the centre of every valley stands a stone henge. Lie in the grass at its middle on a clear night, watch the constellations wheel overhead, and write down what you saw. That is how technology is unlocked — not from a menu, but from the sky.

Ether is a resource like food and water. Meditation, stillness, the fumes that rise out of deep caves: all of it feeds the same meter, and all of it is spent as you learn.

Three standing trilithons at night, each carved with a rune, beneath the Milky Way.
The henge at night — one per valley, always at the centre
03
The other five

Six tribes, one valley

You are not alone. Six tribes contest the same ground, the same herds, the same water, and the same henge. Ally, trade, raid, or annihilate. You lead your tribe with your voice, and the AIs execute your directives.

A match opens as survival and closes as war. Warfare is ruthless, competitive and dirty — and unique among competitive real-time strategy, the camera never leaves your eyes. You will lead a civilisation without once floating above it.

04
House rules

Every system is physical

If it exists in this world, it behaves. Nothing is an abstraction on a menu.

Earthfeeds you — but what you hunt is hunting you back
Wateryou need water to survive, but carelessness will make you sick
Fireneeds fuel and shelter, and someone watching it
Aircarries your smoke — and if another tribe sees it, they are coming for you
Etherchart the stars to unlock technologies — and your spirit depletes as you discover
The Attunements screen: a wheel of five rites — earth, ether, water, air and fire — beside a branching tree of runes named Crown, Understanding, Wisdom, Mercy, Beauty, Victory, Foundation and Kingdom.
Attunements — the rites, and the runes they open
05
The runes

None of it is invented

The rites are the five elements as the old cosmologies actually ordered them — earth, water, fire, air, and ether. The runes are the ten emanations of the Kabbalistic Tree of Life, and they keep their own names: Crown, Understanding, Wisdom, Strength, Mercy, Beauty, Splendour, Victory, Foundation, Kingdom.

These are living traditions, not set dressing scraped for a fantasy skin. They are used here under the names their practitioners use, in the order their practitioners place them, because a system that has been refined for centuries is more interesting than one invented in an afternoon — and because the structure already does what a progression tree needs to do.

Choose an affinity and the tree opens differently. What you attune to is what you become able to learn.

A forest overlook across the valley to distant water and hills.

Follow the build

Where it gets posted

Short clips most days, longer videos on the process. Everything ends up in the Discord first.

Discord

The build, discussed — and where the first playtest invitations go out.

Join the Discord

YouTube

Devlogs and longer videos on how the systems are built.

@skykintribes

TikTok & Instagram

Short clips most days — whatever got built that morning.

TikTok Instagram

X & Steam

Progress notes as they happen. The Steam page goes up before the demo does.

X Steam

06
Now

It is being built in the open

The game is in development and it will be free at launch. The Discord is where the build gets discussed and where the first playtest invitations will go out.

Get told when it's playable

One message when the demo goes live, one when the game launches. That's the whole list.